cotrol on of
This commit is contained in:
9
.gitignore
vendored
9
.gitignore
vendored
@@ -1,4 +1,5 @@
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.pioenvs
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.piolibdeps
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.clang_complete
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.gcc-flags.json
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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10
.travis.yml
10
.travis.yml
@@ -1,6 +1,6 @@
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# Continuous Integration (CI) is the practice, in software
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# engineering, of merging all developer working copies with a shared mainline
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# several times a day < http://docs.platformio.org/page/ci/index.html >
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# several times a day < https://docs.platformio.org/page/ci/index.html >
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#
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# Documentation:
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#
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@@ -8,13 +8,13 @@
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# < https://docs.travis-ci.com/user/integration/platformio/ >
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#
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# * PlatformIO integration with Travis CI
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# < http://docs.platformio.org/page/ci/travis.html >
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# < https://docs.platformio.org/page/ci/travis.html >
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#
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# * User Guide for `platformio ci` command
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# < http://docs.platformio.org/page/userguide/cmd_ci.html >
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# < https://docs.platformio.org/page/userguide/cmd_ci.html >
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#
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#
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# Please choice one of the following templates (proposed below) and uncomment
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# Please choose one of the following templates (proposed below) and uncomment
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# it (remove "# " before each line) or use own configuration according to the
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# Travis CI documentation (see above).
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#
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@@ -42,7 +42,7 @@
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#
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# Template #2: The project is intended to by used as a library with examples
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# Template #2: The project is intended to be used as a library with examples.
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#
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# language: python
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7
.vscode/extensions.json
vendored
Normal file
7
.vscode/extensions.json
vendored
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@@ -0,0 +1,7 @@
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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]
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}
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39
include/README
Normal file
39
include/README
Normal file
@@ -0,0 +1,39 @@
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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46
lib/README
Normal file
46
lib/README
Normal file
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in a an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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15
platformio.ini
Normal file
15
platformio.ini
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:mhetesp32devkit]
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platform = espressif32
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board = mhetesp32devkit
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framework = arduino
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monitor_speed = 115200
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117
src/main.cpp
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117
src/main.cpp
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#include <Arduino.h>
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#include <Wire.h>
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#include <MPU6050_tockn.h>
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TaskHandle_t TareaProcesador1;
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void loop1(void *pvParameters);
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volatile int left_motor, throttle_left_motor, throttle_counter_left_motor, throttle_left_motor_memory;
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volatile int right_motor, throttle_right_motor, throttle_counter_right_motor, throttle_right_motor_memory;
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volatile int dir = 0;
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bool FWD = HIGH;
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bool BWD = LOW;
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#define STEP_1 13
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#define DIR_1 25
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#define STEP_2 33
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#define DIR_2 14
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MPU6050 mpu6050(Wire);
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float ax, ay, az;
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long timer = 0;
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void setup()
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{
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pinMode(23, OUTPUT);
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pinMode(STEP_1, OUTPUT);
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pinMode(STEP_2, OUTPUT);
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pinMode(DIR_1, OUTPUT);
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pinMode(DIR_2, OUTPUT);
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digitalWrite(DIR_1, LOW);
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digitalWrite(DIR_2, LOW);
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Wire.begin();
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Serial.begin(115200);
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Wire.begin();
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xTaskCreatePinnedToCore(loop1, "Tarea1", 10000, NULL, 1, &TareaProcesador1, 0);
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delay(2000); // Pause for 2 seconds
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mpu6050.begin();
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mpu6050.calcGyroOffsets(false);
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}
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void loop()
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{
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mpu6050.update();
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if (millis() - timer > 10)
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{
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// ax = mpu6050.getAngleX();
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ay = mpu6050.getAngleY();
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//az = mpu6050.getAngleZ();
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/* Serial.print(ax), Serial.print(",");
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Serial.print(ay), Serial.print(",");
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Serial.println(az);*/
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if (ay > 4)
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{
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dir = -1;
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}
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else if (ay < -4)
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{
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dir = 1;
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}
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else
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{
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dir = 0;
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}
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throttle_left_motor = 6 * dir;
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throttle_right_motor = 6 * dir;
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timer = millis();
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}
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}
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void loop1(void *pvParameters)
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{
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for (;;)
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{
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throttle_counter_left_motor++; //Increase the throttle_counter_left_motor variable by 1 every time this routine is executed
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if (throttle_counter_left_motor > throttle_left_motor_memory)
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{ //If the number of loops is larger then the throttle_left_motor_memory variable
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throttle_counter_left_motor = 0; //Reset the throttle_counter_left_motor variable
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throttle_left_motor_memory = throttle_left_motor; //Load the next throttle_left_motor variable
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if (throttle_left_motor_memory < 0)
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{ //If the throttle_left_motor_memory is negative
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digitalWrite(DIR_1, BWD); //Set output 3 low to reverse the direction of the stepper controller
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throttle_left_motor_memory *= -1; //Invert the throttle_left_motor_memory variable
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}
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else
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digitalWrite(DIR_1, FWD); //Set output 3 high for a forward direction of the stepper motor
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}
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else if (throttle_counter_left_motor == 1)
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digitalWrite(STEP_1, HIGH); //Set output 2 high to create a pulse for the stepper controller
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else if (throttle_counter_left_motor == 2)
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digitalWrite(STEP_1, LOW); //Set output 2 low because the pulse only has to last for 20us
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//right motor pulse calculations
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throttle_counter_right_motor++; //Increase the throttle_counter_right_motor variable by 1 every time the routine is executed
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if (throttle_counter_right_motor > throttle_right_motor_memory)
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{ //If the number of loops is larger then the throttle_right_motor_memory variable
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throttle_counter_right_motor = 0; //Reset the throttle_counter_right_motor variable
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throttle_right_motor_memory = throttle_right_motor; //Load the next throttle_right_motor variable
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if (throttle_right_motor_memory < 0)
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{ //If the throttle_right_motor_memory is negative
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digitalWrite(DIR_2, BWD); //Set output 5 low to reverse the direction of the stepper controller
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throttle_right_motor_memory *= -1; //Invert the throttle_right_motor_memory variable
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}
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else
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digitalWrite(DIR_2, FWD);
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; //Set output 5 high for a forward direction of the stepper motor
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}
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else if (throttle_counter_right_motor == 1)
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digitalWrite(STEP_2, HIGH); //Set output 4 high to create a pulse for the stepper controller
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else if (throttle_counter_right_motor == 2)
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digitalWrite(STEP_2, LOW);
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delay(1);
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}
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}
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11
test/README
Normal file
11
test/README
Normal file
@@ -0,0 +1,11 @@
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This directory is intended for PIO Unit Testing and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PIO Unit Testing:
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- https://docs.platformio.org/page/plus/unit-testing.html
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Reference in New Issue
Block a user