i2c scaner ESP32
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6
ESP32/i2c_scaner_esp32_dev/.gitignore
vendored
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6
ESP32/i2c_scaner_esp32_dev/.gitignore
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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.vscode
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67
ESP32/i2c_scaner_esp32_dev/.travis.yml
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67
ESP32/i2c_scaner_esp32_dev/.travis.yml
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# Continuous Integration (CI) is the practice, in software
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# engineering, of merging all developer working copies with a shared mainline
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# several times a day < https://docs.platformio.org/page/ci/index.html >
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#
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# Documentation:
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#
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# * Travis CI Embedded Builds with PlatformIO
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# < https://docs.travis-ci.com/user/integration/platformio/ >
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#
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# * PlatformIO integration with Travis CI
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# < https://docs.platformio.org/page/ci/travis.html >
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#
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# * User Guide for `platformio ci` command
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# < https://docs.platformio.org/page/userguide/cmd_ci.html >
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#
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#
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# Please choose one of the following templates (proposed below) and uncomment
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# it (remove "# " before each line) or use own configuration according to the
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# Travis CI documentation (see above).
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#
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#
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# Template #1: General project. Test it using existing `platformio.ini`.
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#
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# language: python
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# python:
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# - "2.7"
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#
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# sudo: false
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# cache:
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# directories:
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# - "~/.platformio"
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#
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# install:
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# - pip install -U platformio
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# - platformio update
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#
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# script:
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# - platformio run
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#
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# Template #2: The project is intended to be used as a library with examples.
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#
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# language: python
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# python:
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# - "2.7"
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#
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# sudo: false
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# cache:
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# directories:
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# - "~/.platformio"
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#
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# env:
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# - PLATFORMIO_CI_SRC=path/to/test/file.c
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# - PLATFORMIO_CI_SRC=examples/file.ino
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# - PLATFORMIO_CI_SRC=path/to/test/directory
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#
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# install:
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# - pip install -U platformio
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# - platformio update
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#
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# script:
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# - platformio ci --lib="." --board=ID_1 --board=ID_2 --board=ID_N
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48
ESP32/i2c_scaner_esp32_dev/include/Colors.h
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48
ESP32/i2c_scaner_esp32_dev/include/Colors.h
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#ifndef COLORS_H
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#define COLORS_H
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//RESET
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String fontReset = "\e[0m";
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//COLORS - REGULAR
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String Black = "\e[0;30m";
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String Red = "\e[0;31m";
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String Green = "\e[0;32m";
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String Yellow = "\e[0;33m";
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String Blue = "\e[0;34m";
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String Purple = "\e[0;35m";
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String Cyan = "\e[0;36m";
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String White = "\e[0;37m";
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//COLORS - BOLD
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String boldBlack = "\e[1;30m";
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String boldRed = "\e[1;31m";
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String boldGreen = "\e[1;32m";
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String boldYellow = "\e[1;33m";
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String boldBlue = "\e[1;34m";
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String boldPurple = "\e[1;35m";
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String boldCyan = "\e[1;36m";
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String boldWhite = "\e[1;37m";
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//COLORS - UNDERLINED
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String underlineBlack = "\e[4;30m";
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String underlineRed = "\e[4;31m";
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String underlineGreen = "\e[4;32m";
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String underlineYellow = "\e[4;33m";
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String underlineBlue = "\e[4;34m";
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String underlinePurple = "\e[4;35m";
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String underlineCyan = "\e[4;36m";
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String underlineWhite = "\e[4;37m";
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//BACKGROUND -
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String backgroundBlack = "\e[40;30m";
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String backgroundRed = "\e[41;31m";
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String backgroundGreen = "\e[42;32m";
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String backgroundYellow = "\e[43;33m";
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String backgroundBlue = "\e[44;34m";
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String backgroundPurple = "\e[45;35m";
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String backgroundCyan = "\e[46;36m";
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String backgroundWhite = "\e[47;37m";
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#endif
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39
ESP32/i2c_scaner_esp32_dev/include/README
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39
ESP32/i2c_scaner_esp32_dev/include/README
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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46
ESP32/i2c_scaner_esp32_dev/lib/README
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46
ESP32/i2c_scaner_esp32_dev/lib/README
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in a an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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6
ESP32/i2c_scaner_esp32_dev/platformio.ini
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6
ESP32/i2c_scaner_esp32_dev/platformio.ini
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[env:esp32doit-devkit-v1]
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platform = espressif32
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board = esp32doit-devkit-v1
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framework = arduino
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monitor_speed = 115200
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monitor_flags = --raw
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38
ESP32/i2c_scaner_esp32_dev/src/main.cpp
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ESP32/i2c_scaner_esp32_dev/src/main.cpp
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#include <Arduino.h>
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#include <Wire.h>
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#include <Colors.h>
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void setup()
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{
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Serial.begin(115200);
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Wire.begin();
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}
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void loop()
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{
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byte error, address;
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int nDevices;
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Serial.println(Red+"Escaneando...");
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Serial.println("**************"+ fontReset);
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nDevices = 0;
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for (address = 1; address < 127; address++)
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{
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Wire.beginTransmission(address);
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error = Wire.endTransmission();
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if (error == 0)
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{
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Serial.print("Encontrado dispositivo I2C dirección: ");
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Serial.print(boldBlue + "0x");
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if (address < 16)
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Serial.print("0");
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Serial.print(address, HEX);
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Serial.println(fontReset);
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nDevices++;
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}
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}
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Serial.println(Red + "**************" +fontReset);
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delay(5000);
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}
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11
ESP32/i2c_scaner_esp32_dev/test/README
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11
ESP32/i2c_scaner_esp32_dev/test/README
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This directory is intended for PIO Unit Testing and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PIO Unit Testing:
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- https://docs.platformio.org/page/plus/unit-testing.html
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